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Tree Stump
Project Type
3D
Software
Autodesk 3D's Max
Poly Count
To create the tree stump I used a box and turned it into an editable poly. The used the ring and connect techniques to split the box. I then turned the editable poly into an editable mesh to extrude parts of the box. I then added a mesh smooth modifier. Another modifier was added after (Unwrap UVW) to take it into photoshop to add the tree stump texture to the object.
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To control the model
Left click: move the camera around the object
Middle button: zoom
right click: Moves the object
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