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Jug

Project Type

3D

Software

Autodesk 3D's Max

Adobe Substance Painter

Poly Count

6,722

To create this object, I began by using a line spline to establish the basic shape of the jug. I then used the modifier lathe to meticulously convert the 2D outline into a three-dimensional object. In order to refine the spout, I transformed the jug into an editable mesh, enabling precise manipulation and control over its form.

For the handle, I repeated the line spline and lathe process and subsequently converted it into an editable mesh to achieve the desired shape and position. To ensure accurate texturing, I applied the unwrap UVW technique on both the jug and the handle, allowing for seamless texture application and manipulation.

As an essential part of my university coursework, I exported the objects into Adobe Substance Painter, an industry-standard software, to apply materials and textures. This allowed me to create a visually captivating and realistic jug with intricate details, ultimately showcasing my proficiency in various 3D modelling techniques and software applications.

Front
Side

To control the model

Left click: move the camera around the object

Middle button: zoom

right click: Moves the object

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