Jug
Project Type
3D
Software
Autodesk 3D's Max
Adobe Substance Painter
Poly Count
6,722
To create this object, I began by using a line spline to establish the basic shape of the jug. I then used the modifier lathe to meticulously convert the 2D outline into a three-dimensional object. In order to refine the spout, I transformed the jug into an editable mesh, enabling precise manipulation and control over its form.
For the handle, I repeated the line spline and lathe process and subsequently converted it into an editable mesh to achieve the desired shape and position. To ensure accurate texturing, I applied the unwrap UVW technique on both the jug and the handle, allowing for seamless texture application and manipulation.
As an essential part of my university coursework, I exported the objects into Adobe Substance Painter, an industry-standard software, to apply materials and textures. This allowed me to create a visually captivating and realistic jug with intricate details, ultimately showcasing my proficiency in various 3D modelling techniques and software applications.
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To control the model
Left click: move the camera around the object
Middle button: zoom
right click: Moves the object

