Table and Cloth
Project Type
3D
Software
Autodesk 3D's Max
Adobe Substance Painter
Poly Count
21,370
This object consists of three distinct stages. First, the tabletop shape was formed using the line spline tool to create a rough outline, which was then converted from a 2D shape into a 3D object using the lathe modifier. Subsequently, the table legs were crafted by starting with a box, converting it into an editable poly, and shaping it accordingly. The copy feature was then utilized to replicate the leg, creating three additional legs placed equidistantly around the table. These components were then exported into Substance Painter to apply wood effects and add scratches to the tabletop for added character.
The next stage involved creating the cloth draped over the table. This was achieved by using a circle spline and applying the garment maker modifier to simulate realistic cloth. The cloth was then draped over the table using the cloth modifier. Finally, the object was exported to Adobe Substance Painter to texture the cloth and age it with stains.
![]() | ![]() | ![]() |
|---|---|---|
![]() | ![]() | ![]() |
To control the model
Left click: move the camera around the object
Middle button: zoom
right click: Moves the object





